Design Patterns : Elements of Reusable Object-Oriented Software
Erich Gamma, Richard Helm...
Design Patterns is based on the idea that there are only so many design problems in
computer programming. This book identifies some common program-design
problems--such as adapting the interface of one object to that of another object or
notifying an object of a change in another object's state--and explains the best ways
(not always the obvious ways) that the authors know to solve them. The idea is that
you can use the authors' sophisticated design ideas to solve problems that you often
waste time solving over and over again in your own programming.
Research and Study
Posted by: Trung La on Monday, May 25, 2009
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