Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
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06 May, 2003
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Kushner has cracked open the dark world of John Carmack and John Romero, the authors of the blockbuster computer games Wolfenstein 3D, Doom, and Quake. Reading this fascinating underground tale is as addictive as the games themselves. It is the ultimate revenge of the nerds: two obsessed gamers who were told that their interests had no redeeming value, their hacker ethic dismissed as borderline delinquent, forged their driven creative genius in programming and design to create the most wildly innovative and popular computer games of the 1990s.
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