How Implement the double-buffering technique in CC++ Language

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  • In what API are you trying to do this ?

    In DOS, In OpenGL or in DirectX or in SDL ?? Need to more specific here please

  • : In what API are you trying to do this ?
    :
    : In DOS, In OpenGL or in DirectX or in SDL ?? Need to more specific here please
    :
    :
    How bout in DOS.

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