I'm considering using Python as a scripting language for a game I'm working on, and it seems like a good idea to also do the user interface stuff in Python at the same time. Problem is that my game is OpenGL, and it needs to be flexible enough for native widgets and an in-game OpenGL interface.
Although not uber-important, I'd also like it to be portable and lightweight.
Does such a thing exist? If you can't help me, any tips on other GUI toolkits I can wrap will still be very helpful. Thanks