Game Systems Programmer

Formed in 2002 by industry veterans formerly of Electronic Arts, this studio is a fully-funded Bay area based developer, publisher, and operator of AAA online games for the PC and next-gen consoles. They are seeking highly skilled and highly motivated programmers and artists for a variety of roles.

They currently have two projects in development for the PC: One based on Original Content and the other is a MMORPG based on the high profile Sci-Fi live-action motion picture and television series


Senior engineer to develop game functionality for a massively multi-player PC game.

Develop game mechanics for a PC massively multiplayer game, including features such as skill systems, leveling, and quest mechanics.
Implement much of the game functionality code server-side on a distributed Linux platform.
Participate in technical and creative design.

BS in Computer Science or equivalent.
Must have extensive experience working in a senior programming role on a commercial game development team.
Strong familiarity with PC development using C++.
Familiarity with Linux programming.
Experience developing networked game applications, preferably client-server.
Has developed and documented technical designs.
Has a love of gaming.

To apply, please submit your resume in Word format to:

Candace Walker
[email protected]

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