How can I make and use a 50x50 matrix in windows 98? I tried doing it this way, but it doesn't seem to work.
int matrixname[50][50];
int winmain()
{
(i open the level file for reading here)
(it contains just 1s and 0s)
for(x = 0; x <= 49; x++)<br>
{
for(y = 0; y <= 49; y++)<br>
{
fscanf(filename, "%d", &matrixname[x][y]);
}
}
(close the file)
}
I read form the matrix in a similar way, posted below.
if(matrixname[playerx][playery-1] >= 1)
{
draws a wall right in front of you if >= 1
}
But it never does, even if I just make a 3x3 level, all 1s except the middle (2,2) which i set as the start point. Am I doing something wrong here??