I'm currently porting a DOS textmode game to Win32 using Virtual Pascal. In the DOS version of the game I've used the CURSOFF function in the TSUNTE unit. This doesn't work when I compile it for Win32. I've found that both the VPUTIL and OPCRT units contain HideCursor and HideMouse units, but I've been unable to find these units -- I guess they can be downloaded from www.vpascal.com, but that site has been down for a while.
Anybody know where I can find these units, or any other way to hide the cursor and mouse?
Another question concerning Virtual Pascal: Does the standard Delay procedure in the Crt unit contain the infamous "Runtime Error 200" bug on faster computers, as is the case with Borland Pascal?