I tried to import the Microsoft.WindwosMobile.DirectX using VS.NET development tools to create a 3D scene that runs in WIndows Mobile. I downloaded the sample from teh official website of microsoft.http://msdn2.microsoft.com/en-us/library/ms181017
(And I have set the environment variables as the website shows)
However, the debugger always stops at the line that creates a new Device instance. I think Sth. wrong with my dll library. But I have updated the .NET framework. Well, maybe not exactly, when I tried to download and install the latest version of framework (2.0) it shows sth. wrong with the advpack.dll in WINDOWSsystem32.
Any smart friend know the reason why the official sample doesnt work in my system? (I dont think the sample itself is wrong)