So DCOM has authentication mechanism under the hood at the OS level.
Is there any formal way to get the DCOM client details within the DCOM server context?
I'm looking for something like this (in pseodu code) @Server
side DCOM context:
HRESULT __stdcall test()
string username = DCOM::getClientCallerDetails(...).username();
if (username=="bublil") do something