Computer Game Physical Lines of Code

Hi,

I am working on a project that requires me understand how many physical source lines of code (SLOC) are in a typical computer game, written mostly in c++ I'll assume. I am having a very hard time finding estimates though. I need a range of estimates, from small to large programs (at least 10 total).

Does anyone here know of any estimates (also specify what game and if its a small, medium, or large game)?

Some I did find rough estimates for were:

Rainbow 6 Vegas (console version)
1,767,000 lines of code (may use the Unreal 3 game engine)

The Sims Online - 3 million lines of code

Paint.NET 3.0 0.13 million sloc

Thanks!
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories