Event Handler in C++

I am trying to create a game which requires the use of keyboard.The game is about falling items and I have to collect the item using the paddle .So I know that we can make the terminal to operate in raw mode and make the paddle move using the keyboard input.But i am not sure if it will work as efficiently as an event handler works in other languages.
Is there any way that we can make it look like a REAL time event?
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