3D graphics/BLACK ART OF 3D GAME PROGRAMMING

My question pertains to the book BLACK ART OF 3D GAME PROGRAMMING. I'm using Turbo C++ 3.0, and when I code the part on making 3d graphics in mode 13h, I get some problems. First in drawing the cube in wire frame. The lines stop being draw if I move the cube too far right or left. And then when I tried to draw the cube with flat shading. The program breaks it into triangles but not all the triangles work. If you want to take a look at the code just email me (omh16@yahoo.com) I appreciate anyone's help

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