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Yargg Direct Input!

I've been making a game with DirectDraw and now need to implement DirectInput. However when I try to include , Borland gives me all kinds of errors IN the dinput.h file itself. I have all the right directories included (on my computer d:directx sdkinclude & d:directx sdklib ) and the sdk version is 8.0.
The errors are like "name type expected" "declaration missing ;" blah blah. Why is Borland giving me errors in dinput.h?

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