Floating-point

I'm using TASM. I'm trying to do floating-point stuff, and I'm having a tough time.

Someone give me an example of how to take the integer value in AX, floating-point divide it by the integer value in BX, compare it to 1.5, and if it is less than 1.5, jump to a certain branch.


Comments

  • I don't know of any way to do floating point with

    'normal' registers but why not just use the

    floating point unit?


    If you want a tutorial/description then please email me

    and I will send you a tutorial I downloaded from somewhere.




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