there is loop in which along with the animation the slider button is also proceeding.....
if we are to control the animation thru the slider button then while the process is going on we should be able to click on to the slider and then continue the animation from the current position of the slider
Comments
: if we are to control the animation thru the slider button then while the process is going on we should be able to click on to the slider and then continue the animation from the current position of the slider
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[blue]If you are using MFC the CSliderBar class has events you can capture. I don't know how to do it with Win32 API directly, but I'm sure something like that is available too.[/blue]
: : if we are to control the animation thru the slider button then while the process is going on we should be able to click on to the slider and then continue the animation from the current position of the slider
: :
: [blue]If you are using MFC the CSliderBar class has events you can capture. I don't know how to do it with Win32 API directly, but I'm sure something like that is available too.[/blue]
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i am using mfc itself. i am able to capture the position but even though i enable change inside the loop, it is visible only after the loop has been executed completely.