Does anybody please know of any functions, part of a complete library or otherwise, which will pause the program execution for a set number of microseconds? I have tried using the win32 sleep function, but it only works with whole seconds and is therefore useless (in case anybody's interested, I need this because I am modifying a windows game I programmed a while back so that it's playable on faster computers. At present using my high spec system it is far to fast to be playable, but at the same time it needs to still be playable on slower computers. In future I will ensure that all games I write are future aware).
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