Hey guys, been running a tile engine type game for a while now and going over it fixing some error trapping and doing some optimising. Wondering if you can help me out.
I havn't got any error trapping on the graphics ruitines, which are running through API's BitBlt. he problem is that sometimes grpahical elements dont load properly and i need to restart the program so that it loads. This can happen to one or more of the graphics on the game.
Anyone know any procedures to combat this problem?