C++ graphics mode

I have Visual C++ 6.0 Standard Edition and I wanted to know if someone knows if it is possible to initiate a graphics mode while in a Win32 Console Application. I've seen a #include in many sources, but my compiler does not recognize it. If andyone can shed ANY light on my problem, I'd be most appreciated. Thanks!


Comments

  • : I have Visual C++ 6.0 Standard Edition and I wanted to know if someone knows if it is possible to initiate a graphics mode while in a Win32 Console Application. I've seen a #include in many sources, but my compiler does not recognize it. If andyone can shed ANY light on my problem, I'd be most appreciated. Thanks!

    :



    Thats a tough job. Easiest is to open a GDI Window, you should take a look at the CreateWindow() call within Win32 API. Better is using directX.

    What you are trying to do is *very* complicated, you should better stop doing that and learn how to use MFC or another class library.



    Another possibility is to find and use a third party (preferably freeware) graphics package that does what you are looking for, but that is a completely different story that should be told by someone else...



    greetings,



    Peter




Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories