You can make games on the computer just like the Nintendo games but you'll have to make your own scrolling engine, graphics, etc. and it is usually easier to do.
No they are not (anymore). Modern N64 games are most often written in C on a P.C. linked to a N64 through a cable through a special plug-in card. The C is ofcourse compiled to the appropriate machine instructions, but heck, that is through for every language ;-)
I have friends developing for the playstation using the same technique (although they use a modified action replay cartridge, or some other, similar dirty trick).
Just felt the need to correct you there, Xotor. Not even gameboy-titles are directly written in assembler anymore afaik.
Greetz, The Watcher^TUHB
well actually the low level functionsare mostly already built into the hardwareof course depending on the console, butthat is one of the many reasons why gamescreated on let's say the N64 which I like a lot are "relativly" very small in size.
I mean big parts of the game engine already existswithin the hardware. So the cartridge games will have stored the instructions to control the hardware in a correctway to make a game, and of course all the picturedata, and the text, (story), sound etc, etc.
Please correct me if I'm wrong
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