Display mazes in three dimensions on your VGA monitor. C++ src.
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#ifndef TITILLAT_H
#define TITILLAT_H
// Let the user know a program is running.
class titillator
{
private:
unsigned char cursor_column;
unsigned char cursor_row;
unsigned char cursor_start;
unsigned char cursor_stop;
unsigned char original_attribute;
unsigned char original_character;
unsigned char titillation [4];
int titillation_index;
public:
titillator(void);
// Get the original position and state of the cursor. Make the cursor
// disappear.
~titillator(void);
// Restore the cursor to its original state and position.
void titillate(void);
// Set the cursor back to its original position and show the next
// character in the sequence "|", "/", "-", "\".
};
#endif