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Perspective transforms
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This is how I learned perspective transforms --- it was
intuitive and understandable to me, so perhaps it'll be to
others as well. It does require knowledge of matrix math and
homogeneous coordinates. IMO, if you want to write a serious
renderer, you need to know both.
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Comments (1)
Defective, incomplete file
Posted on Tuesday, February 03, 2004
It is incomplete. It stops in mid-sentence!
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