Ascii character table and game programming. With C source.

Submitted By: caglar
Rating: starstarstarstarstar (Rate It)


// How you can use ASCII with arrow keys
// Written by Caglar Ulkuderner
// You can also use it whole other keys
// Check chtoas.c

#include <conio.h>
#include <dos.h>
void put (int x,int y) {
  textcolor(CYAN);
  gotoxy(x,y);
  cprintf(" ");
  sound(440);
  delay(3);
  nosound();

}

void snd (void){ // it was just an idea ;)
sound(100);
delay(2);
nosound();
}

main(){
int x=1,y=2,ctr=0;
_setcursortype(_NOCURSOR); //just for eye comfort ;)
clrscr();
gotoxy(1,1);
textcolor(WHITE);
cprintf("ESC to exit, use arrowkeys to control"); //directive
window(1,2,80,25); // setting moving area
put(x,y); // puting smiling face
while(ctr!=1)switch(getch()){  //you can use kbhit here but i wrote just ex.
 case 77: // write
  if(x>=1 && x<79){
  gotoxy(x,y);
  cprintf(" ");
  x++;}
  put(x,y);
  snd();
  break;
 case 75: // left
  if(x>1 && x<=80){
  gotoxy(x,y);
  cprintf(" ");
  x--;}
  put(x,y);
  snd();
  break;
 case 72: // up
  if(y<=25 && y>2){
  gotoxy(x,y);
  cprintf(" ");
  y--;}
  put(x,y);
  snd();
  break;
 case 80: // down
  if (y<24 && y>=2){
  gotoxy(x,y);
  cprintf(" ");
  y++;}
  put(x,y);
  snd();
  break;
 case 27: // quit
  ctr=1;
  break;
}
textcolor(7); //turn back to normal color
return(0);
}
 

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