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Power - Spriter (PLUS)

Submitted By: Gianpiero
Rating: (Not rated) (Rate It)


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************************   v1.0   ************************


                                       Programmed by
                                       FRANCHINO Gianpiero

                                                         
Content                                                   
                                                         
- Introduction                                           
- What is "Spriter"?                                     
                                                         
                                                         
                                                         
__________________________________________________________

INTRODUCTION

   Welcome!                                               
   I'm a Turbo Pascal programmer and I love program games.
   In my games I usually use Mode 13h ( 320 x 200 with 256
   colours ).
   Before Spriter was programmed I usually drew my sprites
   with Microsoft Paint. Then I saved each sprite in a 256
   colours bitmap.
   But there were some very important problems:
      - unsetted colours palette
      - impossible animation preview
      - max 8x zoom ( my eyes aren't eagle's ones )
   Con you pick the same colours DOS uses directly without
   setting their RGB values?
   Can you view an animation?
   Can Paint overpass 8x zoom if you need a detail?
   I think "No"!
   For these reasons I decided to program a specific spri-
   te editor: SPRITER.
   
   

__________________________________________________________

WHAT IS "SPRITER"?

   SPRITER is a sprite editor programmed entirely in Turbo
   Pascal 7.0.
   The extension SPRITER uses to save sprites is ".SPR".
   You can open and save a ".SPR" file from SPITER direct-
   ly browsing your folders.
   You can get a piece of a 256 colours bitmap file trans-
   forming it automatically in a frame.
   SPRITER allows to create a new sub-folder ( in the cur-
   rent path, with same file name ) and a 256 colours bit-
   map file will be created for each frame of ".SPR" file.
   Just in a mouse click!
   



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