ExoEngine - A C# OpenGL and Cg 3D Game Engine for .NET
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WEBMASTER
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For my Fourth year computer graphics course I wrote a little 3D
engine using C# and the .NET platform. I decided to go this
route as opposed to the C++ route that everyone else took in
the course because I wanted to see whether C# lived up to it's
hype. Surprising, after writing about 600kB of code in C# it
seems like it is a decent language after all and possibly an
effective replacement for the C++ even in demanding field of
real-time 3D game development. When I compare C# to C++ I find
it's best features are garbage collection, less convoluted
syntax and true object orientation. It was a class requirement
that I use OpenGL and not DirectX / Direct3D.
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Comments (2)
The code of the life




Posted by: Alexandro on Tuesday, June 20, 2006
I need this code to create a model 3D
engin




Posted by: praveen on Friday, September 17, 2010
good
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