networking authentication program 1.0
Submitted By:
manoveg
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package server;
import client.*;
import java.net.*;
import java.io.*;
import javax.swing.*;
import java.awt.*;
import java.util.*;
import java.sql.*;
import java.awt.event.*;
import javax.swing.event.*;
public class Server1
{
public static void main(String[] ar)
{
int port = 8189; // just a random port. make sure you enter something between 1025 and 65535.
try {
ServerSocket ss = new ServerSocket(port); // create a server socket and bind it to the above port number.
while(true)
{
System.out.println("Waiting for a client...");
Socket socket = ss.accept(); // make the server listen for a connection, and let you know when it gets one.
System.out.println("Got a client :) ... Finally, someone saw me through all the cover!");
System.out.println();
// Get the input and output streams of the socket, so that you can receive and send data to the client.
InputStream sin = socket.getInputStream();
OutputStream sout = socket.getOutputStream();
// Just converting them to different streams, so that string handling becomes easier.
DataInputStream in = new DataInputStream(sin);
DataOutputStream out = new DataOutputStream(sout);
String line = null;
String conf="";
// wait for the client to send a line of text.
line = in.readUTF();
System.out.println("The dumb client just sent me this line : " + line);
CheckClient c1 = new CheckClient();
char ch=line.charAt(0);
if(ch!='#')
conf=c1.check(line);
else
conf=c1.checkPwd(line);
System.out.println("conf :"+conf);
out.writeUTF(conf);
// flush the stream to ensure that the data reaches the other end.
out.flush();
System.out.println("Waiting for the next line...");
System.out.println();
}
} catch(Exception x) {
x.printStackTrace();
}
}
}