the numbers the user enters in the main don't transfer into the implementation file.
//Header File
public:
//constructor
Matrix();
Matrix(int&, int&);
private:
int* column;
int* row;
int board[3][3];
//Implementation File
Matrix::Matrix(int& r, int& c)
{
row = &r;
column = &c;
for(int i =0; i < 3;i++)
{
for(int j = 0; j < 3; j++)
board[i][j] = 0;
}
}
//Main File
int r;
int c;
Matrix board(r, c);
cout << "Player 1 move: ";
cin >> r >> c;
board.playerOneMoves();
board.displayBoard();
cout << "Player 2 move: ";
cin >> r >> c;
board.playerTwoMoves();
board.displayBoard();