: Debugging on the GameCube
: Does anybody know how developers debug on the GC? I've done GBA programming, and whenever you make a change, you have to recompile the entire image. It isn't so bad because you have emulators, but in my job I program on a real-time system and each time you make a change, you have to recompile the entire image, and load the image into the flash via an debug card, which is a painful process. Is is the same on the GC?
Don't you think they have some kind of hardware that gets cable axes to the GC. Shouldn't it be possible to use the port that comunicates with other GCs and connect it to a computer and then interface it so it loads it?
I have no experience of GCs, or any deep knowledge of hardware, but mindstorming is always good. I got a GC though