C/C++ Windows API

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Re: Limitations on Win32 API functions Posted by Sonx_hvn7 on 8 Apr 2008 at 2:43 AM
: Why do you want to do that? Doesn't the tool create the window for
: you?

Yes it does, but that's where i have problems... In Quest, you create modules where you may insert/draw frame(s). You may then insert objects to the frame and write a C code (in a code section) to manipulate objects (such as buttons, pictures, text etc) in a frame. CTRL+D compiles and runs the application frame with no external use of show()/displayframe() functions... I need to extend these functionalities by allowing more user interactions such as drawing lines, moving objects, button clicks to invoke some actions, etc. This is where i need use of Win API functions...

I'm not sure if API function ShowWindow()can be use to show QUEST frames so that i can have control over these frames, and continue using other API functions. But then the function GetFrameWindow() returns a handle to the current frame. Which seems possible... Not sure if am clear enough
Thread Tree
Sonx_hvn7 Limitations on Win32 API functions on 7 Apr 2008 at 5:30 AM
Lundin Re: Limitations on Win32 API functions on 7 Apr 2008 at 11:27 PM
Sonx_hvn7 Re: Limitations on Win32 API functions on 7 Apr 2008 at 11:59 PM
Lundin Re: Limitations on Win32 API functions on 8 Apr 2008 at 2:10 AM
Sonx_hvn7 Re: Limitations on Win32 API functions on 8 Apr 2008 at 2:43 AM
Lundin Re: Limitations on Win32 API functions on 8 Apr 2008 at 3:59 AM



 

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