Hello,I have a problem for 2D rotation.When I rotate my sprite,there are holes on the destination image(I think that it's the rounding function).Somebody told me that I have to rotate the dest. image in the oposit side,then,I have to give the color of the SRC's found pixel.But That doesn't work?!<br>
Sorry for my bad explanation(I'm not very good in english).I can send the source(C),for more understanding.<br>
Please help me!<br>
Thanx,<br>
Bye,