Demo programming

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looking for a good compiler (c / c++) Posted by {F}reezeR on 27 Aug 2001 at 6:34 PM
Well I know this sounds newbie but I am using visual c++ and
it looks like it doesn't fit quite well with 3d programming.
(btw..I am probably wrong with this).

Well to tell the truth I am a newbie in 3d programming
and graphic with c++ ....
I have only done some txt proggys at school in c++ with VC++
.....
and now I want to go a bit higher!
well.......where should I start from the very beginning, from
the prog to write the prog to the one to compile!

Hope you guys will help me out cause I really want to
start in this.......

We all have to start somewhere in the demo scene!



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hmmmmmmmmmm Posted by {F}reezeR on 27 Aug 2001 at 6:50 PM
well.......I just wanted to ad to my last msg!

I know that visual c++ would be good but what are the stuf to put?

Do I make a simple console application and add some source files or is there an other
format that I must use?

This is probably why my stuff doesn,t work well!

thankx




 

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