: : Hello,
: : I would really like to make games, I have a lot of practice in C, C++ (for MS-DOS and Windows) programming and now I want to move on DirectX, but I do not know where to begin! Could anyone help me and give me some references? Thanks a lot... :)
: :
: :
: Hi,
:
: I would advice you to buy one book called: Tricks of the 3D game programming Guru, Publisher: SAMS, ISBN: 06-672-31835-0 , written by Andre LaMothe.
: This book takes you step by step in writing a game engine and is a great insight in how games work.
:
: With friendly greatings,
:
:
:
: Yepper65
I've never used the 3d Game Programming book, but I would recommend Secrets of the Windows Game Programming Gurus as well. It's also by Andre LaMothe, so this author does come highly recommended. I'm not familiar with the format of '3d', but in the 'Windows', Andre starts
with showing you how to use GDI to make games and to show you all the basics. Next covered is DirectDraw, Direct3d's 2d counterpart, then goes on to cover DirectInput, DirectSound, DirectMusic, and finally a little bit of Direct3d. I'm not sure if all of these topics are covered in 3d Game Programming or not. I felt that the slow pace of learning with the high return given by the example programs made for the best experience as you don't get bored with it or get stumped by having to pick things up too quickly.