Game programming

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Ideal language for game development? Posted by Jim Johnson on 16 Oct 2000 at 8:20 PM
Does anyone know of a good programming language to use for game development? A fast and efficient programming language like C++ seems ideal, but I am concerned about the steep learning curve that I will have to endure. I have also heard of people using Delphi or VB, but I have also heard that those languages have atrocious performance compared to C++. What should I use?


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Re: Ideal language for game development? Posted by Xotor on 16 Oct 2000 at 11:17 PM
: Does anyone know of a good programming language to use for game development? A fast and efficient programming language like C++ seems ideal, but I am concerned about the steep learning curve that I will have to endure. I have also heard of people using Delphi or VB, but I have also heard that those languages have atrocious performance compared to C++. What should I use?<br>
<br>
Game programming starts on paper, not the compiler. Design every aspect of your game and building a game using *any* platform will be easy.<br>
<br>
C/C++ is the most popular game programming language. It probably wins for most support and the fact that it is a standard. It also produces good code.<br>
<br>
-Xotor-


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Re: Re: Ideal language for game development? Posted by Tansey on 17 Oct 2000 at 12:42 PM
You might think that VB is going to be a world easier, but, in fact, i found that C++ code is just a little more complex than VB. The only thing you need to consider is really just the time. Quality over Quanity--if you take your time to make a game and learn C++, then your game will reflect that. However, if you just learn a quick lang. like VB and then rush into it, then your game will likely reflect that, too. Like Xotor said, C++ is the standard and there's a good reason for it, if VB was the ideal lang. it'd probly be the standard.<br>
<br>
: : Does anyone know of a good programming language to use for game development? A fast and efficient programming language like C++ seems ideal, but I am concerned about the steep learning curve that I will have to endure. I have also heard of people using Delphi or VB, but I have also heard that those languages have atrocious performance compared to C++. What should I use?<br>
: <br>
: Game programming starts on paper, not the compiler. Design every aspect of your game and building a game using *any* platform will be easy.<br>
: <br>
: C/C++ is the most popular game programming language. It probably wins for most support and the fact that it is a standard. It also produces good code.<br>
: <br>
: -Xotor-<br>
: <br>
<br>



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Re: Ideal language for game development? Posted by Slider38 on 24 Oct 2000 at 5:24 AM
Hi. You might want to check this out. I'm in a similar boat, though I've been messing around the edges of programming since the Commodore 64 days, first with assembly and then with C, I'm interested in learning an object-oriented language and have pretty much targeted C++ as what I'm going to need to learn. But this discussion helped solidify my thoughts. http://www.gamedev.net/reference/start_here/<br>
It's a good, general discussion of the pros and cons of the most popular compilers used today. Slider<br>
<br>
: Does anyone know of a good programming language to use for game development? A fast and efficient programming language like C++ seems ideal, but I am concerned about the steep learning curve that I will have to endure. I have also heard of people using Delphi or VB, but I have also heard that those languages have atrocious performance compared to C++. What should I use?<br>
: <br>
<br>






 

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