Game programming

Moderators: None (Apply to moderate this forum)
Number of threads: 2047
Number of posts: 5331

This Forum Only
Post New Thread
Single Post View       Linear View       Threaded View      f

Edit Report
Is writing a computer game just the same as writing a game on somet... Posted by Krylo on 9 Jan 2000 at 4:04 PM
i'm just wondering


Edit Report
Re: Is writing a computer game just the same as writing a game on s... Posted by Xotor on 9 Jan 2000 at 5:02 PM
No, Nintendo games were written in hard-coded assembly made for their console machines. Those machines have special hardware-based game functions that let the game do things like scrolling, sprites, etc. without having to program anything.<p>
You can make games on the computer just like the Nintendo games but you'll have to make your own scrolling engine, graphics, etc. and it is usually easier to do.<p>
-Xotor-


Edit Report
Re: Is writing a computer game just the same as writing a game on s... Posted by The Watcher^TUHB on 11 Jan 2000 at 2:41 AM
: No, Nintendo games were written in hard-coded assembly made for their console machines. <p>
No they are not (anymore). Modern N64 games are most often written in C on a P.C. linked to a N64 through a cable through a special plug-in card. The C is ofcourse compiled to the appropriate machine instructions, but heck, that is through for every language <p>
I have friends developing for the playstation using the same technique (although they use a modified action replay cartridge, or some other, similar dirty trick).<p>
Just felt the need to correct you there, Xotor. Not even gameboy-titles are directly written in assembler anymore afaik.<p>
Greetz,<br>
The Watcher^TUHB


Edit Report
Re: Re: Is writing a computer game just the same as writing a game on Posted by Unknown on 3 Feb 2000 at 11:52 PM
: No, Nintendo games were written in hard-coded assembly made for their console machines. Those machines have special hardware-based game functions that let the game do things like scrolling, sprites, etc. without having to program anything.<br>
<br>
: You can make games on the computer just like the Nintendo games but you'll have to make your own scrolling engine, graphics, etc. and it is usually easier to do.<br>
<br>
: -Xotor-<br>
: <br>
<br>



Edit Report
Re: Is writing a computer game just the same as writing a game on s... Posted by NgEoSd on 12 Jan 2000 at 4:46 AM
: i'm just wondering<p>
well actually the low level functions<br>
are mostly already built into the hardware<br>
of course depending on the console, but<br>
that is one of the many reasons why games<br>
created on let's say the N64 which I like a lot =)<br>
are "relativly" very small in size.<p>
I mean big parts of the game engine already exists<br>
within the hardware. <br>
So the cartridge games will have stored the <br>
instructions to control the hardware in a correct<br>
way to make a game, and of course all the picture<br>
data, and the text, (story), sound etc, etc.<p>
Please correct me if I'm wrong =)





 

Recent Jobs

Official Programmer's Heaven Blogs
Web Hosting | Browser and Social Games | Gadgets

Popular resources on Programmersheaven.com
Assembly | Basic | C | C# | C++ | Delphi | Flash | Java | JavaScript | Pascal | Perl | PHP | Python | Ruby | Visual Basic
© Copyright 2011 Programmersheaven.com - All rights reserved.
Reproduction in whole or in part, in any form or medium without express written permission is prohibited.
Violators of this policy may be subject to legal action. Please read our Terms Of Use and Privacy Statement for more information.
Operated by CommunityHeaven, a BootstrapLabs company.