This message was edited by the etlusk at 2002-4-5 7:50:21
: Hello, all I am looking for is a fast way to plot a pixel in regular mode 13h. This would be easy, except for the fact I am using a very recent machine (Athlon 1400, Geforce3) with Windows 98SE and Microsoft Visual C++ 6.0. I am trying to make simple graphics applications to try and mimic the old games from pre-windows era. I understand that Windows will not let me directly access video. I am not prepared to use Directx and would rather have my own routine for just plotting pixels fastly. What would be my best choice as a beginning programmer to make programs that can draw to the screen? Thank you for your time.
WINDOWS does have a SETPIXEL routine and should be fairly fast on your machine. I have rewriiten a few 'old' games just using MoveTO, LineTo, Rectangle and BitBlt. The hard part is the PEN and BRUSH stuff. It can be really obnoxius at times. And getting that smooooth animation takes some work. I have worked with OPENGL somewhat but it's not much better. My all time favorite is SVGACC from Zeypher SW. But it won't work with WINDOWS:(
Just Say 'NO' to MCF!