: : I'm having real problems getting any .x files that i create to display textures. I have used several 3d modelling tools (openfx, truespace, and blender) to create a model and then used crossroads to convert to .x format. Does anyone know why i get no texture info?
: : Thanks.
: Never heard of a model format that "contains" textures. The modeling I know of and that game companies use contains only mesh data and references to the textures. You then have to load the texture from a seperate file or such and wrap it onto your model. If there is a model format that stores the mesh, then the textures, and any ID values, let us game programmers know, as it's news to us!
: Indeed the model doesnt "contain" the texture, the "texture info" i was referering to is the reference to the texture, which is part of the .x file. So i load the mesh into the buffer and try to extract the material and texture names but nothing there.