: How do I write to graphics memory in qbasic? (v1.1)<br>
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Use poke and peek...example<br>
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SCREEN 13<br>
DEF SEG = &HA000 ;Screen segment<br>
x=100<br>
y=100<br>
POKE y * 320 + x, col ;draw it<br>
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This is also a lot faster than PSET...<br>
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PS. The formula for offset address in 13H mode is Y*320+x<br>
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