Computer Graphics

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Mode 12h Posted by Triclops on 17 Dec 1998 at 12:21 AM
Hi everybody.<br>
I'm looking for information about mode 12h (640*480, 16 colors)<br>
I don't want procedures but things that could help me writting<br>
my own ones..<p>
(Sorry if my English sucks...)<p>
Triclops


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Re: Mode 12h Posted by Paul Sprague on 21 Dec 1998 at 5:33 PM
Hey,<p>
Look in the files section on this site. There is a Computer graphics section. In there you should find a bunch of tutorials about conputer graphics. There ones I used were the VGA trainer tutorials by Denthor I think. I think that mode 13h is covered but the ideas are the same witht the exception of the palette.<p>
@Paul<p>
: Hi everybody.<br>
: I'm looking for information about mode 12h (640*480, 16 colors)<br>
: I don't want procedures but things that could help me writting<br>
: my own ones..<p>
: (Sorry if my English sucks...)<p>
: Triclops<p>



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Re: Mode 12h Posted by Triclops on 24 Dec 1998 at 4:22 AM
: Hey,<p>
: Thanks for answer, but my problem is about the palette.<br>
: Happy new year<br>
:<br>
: Triclops


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Re: Mode 12h Posted by Matthew Gross on 9 Jan 1999 at 3:52 PM
Would heavily commented source in mostly ASM (some pascal framework)<br>
help? I got the fast putpixel routine working, but never managed to<br>
get a complete sprite lib. Mail me if you're interested.<p>
P.S: The palette regs for the 16 modes are at the same address.


URL:http://members.tripod.com/~acheronx/




 

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