: import java.awt.*;
: import java.awt.Event.*;
: import javax.swing.*;
:
:
: class aaa
: {
: int i;
: boolean b;
: public aaa(int j, boolean c)
: {
: i=j;
: b=c;
:
: j=4;
: c=true;
: }
: }
:
: public class frame4b extends JFrame
: {
:
:
: public frame4b(String titlu)
: {
: super(titlu);
: }
:
: public static void main(String args[])
: {
: int m=1;
: boolean n=false;
: frame4b aplicatie = new frame4b("hello");
: System.out.println(m+" "+n);
: aaa a1 = new aaa(m,n);
: m=a1.i;
: n=a1.b;
: System.out.println(m+" "+n);
: aplicatie.setSize(300,300);
: aplicatie.show();
: }
: }
:
If you are referring to i and b, then they cannot be seen by other classes, because they don't have a public getter/setter method. Here's how your aaa class should look like in "correct" Java:
class Aaa {
private int i;
private boolean b;
public Aaa(int j, boolean c) {
i = j;
b = c;
// The following codes do nothing, because the changes in
// j and c are not returned to the caller
j = 4;
c = true;
}
public int getI() {
return i;
}
public void setI(int i) {
this.i = i;
}
public boolean getB() {
return b;
}
public void setI(boolean i) {
this.b = b;
}
}
In your main() you can now get and set the values like this:
Aaa a1 = new Aaa(m,n);
m = a1.getI();
n = a1.getB();
// Example of set:
a1.setB(n);