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Software Engineer (Audio) for XBOX 360 - FPS Posted by DigitalMedia on 10 Nov 2005 at 6:53 PM
Southwest game development studio is searching for the brightest game developers to share there vision of creating a new world of entertainment through the power of technology, imagination and innovation. This studio is dedicated to creating entertaining products which combine competitive technology with superior artistic content. They are committed to offering their employees the best options possible, including excellent salaries, bonuses, full benefits and relocation assistance if necessary. This studio is currently working on a high profile first person shooter for Xbox360 and PC.

Genre: First Person Shooter
Platform: Xbox 360 and PC

Software Engineer (AUDIO)
Requirements
3+ years game industry or related programming experience
Must have shipped at least one title using Unreal Technology
Ability to write clear, maintainable, portable code.
Self motivated with demonstrated ability to work efficiently and independently.
Strong time management skills with a proven ability to focus on priorities and solve problems. Must be able to accurately assess time requirements and complexity of assigned systems. Must be able to design systems thoroughly and break into manageable tasks.
Ability to collaborate as member of a team and work toward team goals.
Experience in one or more areas of game technology with a specialization in one or more of: sound systems, 3D sound modeling, sound occlusion, platform specific hardware and SDKs, MIDI systems, streaming audio.
Must be able to work closely with sounds designers, and programmers to develop compelling technology that enables innovative game systems and features.
Must be able to write and maintain robust reusable components and documentation for common systems.

If you are interested in this position, please submit your resume in Word format to:

Candace Walker
Candace@digitalartistmanagement.com




 

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