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FPS in SoCal – AI Programmer Posted by DigitalMedia on 22 Mar 2006 at 5:57 PM


Digital Artist Management is currently assisting a high profile Orange County game development studio in there search for a solid AI Programmer for a new original First Person Shooter franchise for the next generation consoles. This group already employs a solid engineering staff, but they are looking for a few more additions to ensure it remains second to none.

This Southern California developer is located in a prime beach area. They are committed to supplying its team with the best resources available as well as providing excellent salaries, bonuses, benefits and relocation assistance (if necessary).

This AI Programmer will play a significant role in executing the vision of this next generation IP.


A.I. PROGRAMMER

Requirements
MUST HAVE 3+ YEARS OF GAME INDUSTRY OR RELATED PROGRAMMING EXPERIENCE
Knowledgeable in AI algorithms.
Strong experience with C++ and STL.
This engineer will be working with the lead designer to determine the feasibility of AI features and to make them easily modifiable by designers
Extensive knowledge of the following AI techniques:
o Path-finding/navigation, Perception, Scripting, control mechanisms, Expert systems,
Emergent behaviors, Flocking, Rule-based systems, Fuzzy logic, etc
Implementation and Design and of tactical and strategic AI behaviors.
Implementation of advanced path-finding algorithms.
Ability to planning character movement and strategy AI for game-play scenarios
Develop editor tools for designers to implement game design related to character AI
Research and implementation of core character simulation and artificial intelligence.
Experienced in designing and implementing character AI systems in games.
Strong object-oriented design skills and math skills


If you are interested in this position, please submit your resume in Word format to:

Candace Walker
Candace@digitalartistmanagement.com




 

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