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    <title>'FPS in SoCal – AI Programmer' Thread RSS Feed</title>
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    <description>Contains the latest posts from the thread 'FPS in SoCal – AI Programmer' posted on the 'Jobs Available' forum at Programmer's Heaven.</description>
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    <pubDate>Sat, 18 May 2013 10:30:28 -0700</pubDate>
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      <title>FPS in SoCal – AI Programmer</title>
      <link>http://www.programmersheaven.com/mb/jobs-available/332818/332818/fps-in-socal--ai-programmer/</link>
      <description>&lt;br /&gt;
&lt;br /&gt;
Digital Artist Management is currently assisting a high profile Orange County game development studio in there search for a solid AI Programmer for a new original First Person Shooter franchise for the next generation consoles.  This group already employs a solid engineering staff, but they are looking for a few more additions to ensure it remains second to none.                   &lt;br /&gt;
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This Southern California developer is located in a prime beach area.  They are committed to supplying its team with the best resources available as well as providing excellent salaries, bonuses, benefits and relocation assistance (if necessary).  &lt;br /&gt;
 &lt;br /&gt;
This AI Programmer will play a significant role in executing the vision of this next generation IP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A.I. PROGRAMMER &lt;br /&gt;
&lt;br /&gt;
Requirements&lt;br /&gt;
	MUST HAVE 3+ YEARS OF GAME INDUSTRY OR RELATED PROGRAMMING EXPERIENCE&lt;br /&gt;
	Knowledgeable in AI algorithms.&lt;br /&gt;
	Strong experience with C++ and STL. &lt;br /&gt;
	This engineer will be working with the lead designer to determine the feasibility of AI features and to make them easily modifiable by designers&lt;br /&gt;
	Extensive knowledge of the following AI techniques:&lt;br /&gt;
o	Path-finding/navigation, Perception, Scripting, control mechanisms, Expert systems,&lt;br /&gt;
Emergent behaviors, Flocking, Rule-based systems, Fuzzy logic, etc&lt;br /&gt;
	Implementation and Design and of tactical and strategic AI behaviors. &lt;br /&gt;
	Implementation of advanced path-finding algorithms. &lt;br /&gt;
	Ability to planning character movement and strategy AI for game-play scenarios&lt;br /&gt;
	Develop editor tools for designers to implement game design related to character AI&lt;br /&gt;
	Research and implementation of core character simulation and artificial intelligence. &lt;br /&gt;
	Experienced in designing and implementing character AI systems in games. &lt;br /&gt;
	Strong object-oriented design skills and math skills&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you are interested in this position, please submit your resume in Word format to:&lt;br /&gt;
  &lt;br /&gt;
Candace Walker&lt;br /&gt;
Candace@digitalartistmanagement.com&lt;br /&gt;
&lt;br /&gt;</description>
      <guid isPermaLink="true">http://www.programmersheaven.com/mb/jobs-available/332818/332818/fps-in-socal--ai-programmer/</guid>
      <pubDate>Wed, 22 Mar 2006 17:57:44 -0700</pubDate>
      <category>Jobs Available</category>
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