Assembler Developer

Moderators: None (Apply to moderate this forum)
Number of threads: 960
Number of posts: 1751

This Forum Only
Post New Thread
Single Post View       Linear View       Threaded View      f

Report
MIPS 4300 for Nintendo 64 Posted by Hamedo on 25 Jul 2003 at 7:36 PM
This message was edited by Hamedo at 2003-7-25 19:43:50

Could anyone help me with MIPS programming? I have a genereal idea of how the processor works and all of the opcodes for it. I also have a disassembler and debugger and a homebrewed Nintendo 64 game. But I find it hard to connect all of these things, does anyone have any suggestions? I have no clue as to where to start. Right now I'm reading about the MIPS processor and understanding it's basic functionality, then I'm going to look at the disassembled home brewed demo and try to learn how all of the opcodes function, although I have a very rough draft of how the opcodes work, it doesn't help much. I'm not sure if I will be able to pick up everything without some outside assistance other than these documents. Again, does anyone have any suggestions?


Thread Tree
Hamedo MIPS 4300 for Nintendo 64 on 25 Jul 2003 at 7:36 PM
big_endian Re: MIPS 4300 for Nintendo 64 on 16 Nov 2003 at 2:06 AM
Hamedo Re: MIPS 4300 for Nintendo 64 on 19 Nov 2003 at 1:06 AM
big_endian Re: MIPS 4300 for Nintendo 64 on 19 Nov 2003 at 11:16 PM
big_endian Re: MIPS 4300 for Nintendo 64 on 19 Nov 2003 at 11:20 PM
Hamedo Re: MIPS 4300 for Nintendo 64 on 1 Dec 2003 at 11:05 PM
Hamedo Re: MIPS 4300 for Nintendo 64 on 20 Nov 2003 at 11:24 PM



 

Recent Jobs

Official Programmer's Heaven Blogs
Web Hosting | Browser and Social Games | Gadgets

Popular resources on Programmersheaven.com
Assembly | Basic | C | C# | C++ | Delphi | Flash | Java | JavaScript | Pascal | Perl | PHP | Python | Ruby | Visual Basic
© Copyright 2011 Programmersheaven.com - All rights reserved.
Reproduction in whole or in part, in any form or medium without express written permission is prohibited.
Violators of this policy may be subject to legal action. Please read our Terms Of Use and Privacy Statement for more information.
Operated by CommunityHeaven, a BootstrapLabs company.