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    <title>'The game of NIM in Wombat' Thread RSS Feed</title>
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    <description>Contains the latest posts from the thread 'The game of NIM in Wombat' posted on the 'Assembler Developer' forum at Programmer's Heaven.</description>
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    <pubDate>Sun, 19 May 2013 02:55:18 -0700</pubDate>
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      <title>The game of NIM in Wombat</title>
      <link>http://www.programmersheaven.com/mb/pharabee/420165/420165/the-game-of-nim-in-wombat/</link>
      <description>Hello there, so basically I have to write a programme for a Nim game in Wombat.&lt;br /&gt;
This wombat programme will play interactively &lt;br /&gt;
against a human opponent and win, if it starts. At the beginning the user should &lt;br /&gt;
be able to input the numbers of stones.&lt;br /&gt;
&lt;br /&gt;
The key problem in the algorithm is taking the bitwise XOR of the num- &lt;br /&gt;
bers of stones. So let's say I assume that there is a maximum number of &lt;br /&gt;
stones in each pile (say 15). &lt;br /&gt;
And I think use of subroutines is important as well.&lt;br /&gt;
&lt;br /&gt;
Any help would be great appreciated.&lt;br /&gt;</description>
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      <pubDate>Fri, 10 Dec 2010 18:11:17 -0700</pubDate>
      <category>Assembler Developer</category>
    </item>
    <item>
      <title>Re: The game of NIM in Wombat</title>
      <link>http://www.programmersheaven.com/mb/pharabee/420165/420204/re-the-game-of-nim-in-wombat/#420204</link>
      <description>dsfadsadsa&lt;br /&gt;</description>
      <guid isPermaLink="true">http://www.programmersheaven.com/mb/pharabee/420165/420204/re-the-game-of-nim-in-wombat/#420204</guid>
      <pubDate>Mon, 13 Dec 2010 03:56:11 -0700</pubDate>
      <category>Assembler Developer</category>
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