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    <title>'Directx9 game programming' Thread RSS Feed</title>
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    <pubDate>Wed, 19 Jun 2013 20:26:33 -0700</pubDate>
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      <title>Directx9 game programming</title>
      <link>http://www.programmersheaven.com/mb/vcpage/428404/428404/directx9-game-programming/</link>
      <description>hello everybody&lt;br /&gt;
&lt;br /&gt;
i'm a beginner C++ programmer i'm at chapter 4 of Thinking in C++ volume 1 - so far i understood everything including pointers, references, pointers to functions, arrays of pointers to functions. these last topics were a bit hard but it's ok. my goal is to start creating my own 2.5D / 3D games using the directx9 sdk... i only wrote 2 games in DevC++ using a modified graphics.h library but that was longer ago. last year i mean.. so anybody got advice? i want to make a game similar to conquer online with the same isometric perspective but it should be singleplayer. so could i write such a game before 1st of october? that's when i start the 2nd year in university. i'm asking because i looked on the samples which came with the directx sdk and i seen how complex they are.&lt;br /&gt;</description>
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      <pubDate>Fri, 11 May 2012 03:38:52 -0700</pubDate>
      <category>Visual C++</category>
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    <item>
      <title>Re: Directx9 game programming</title>
      <link>http://www.programmersheaven.com/mb/vcpage/428404/429665/re-directx9-game-programming/#429665</link>
      <description>you can get answer from :&lt;a href="http://www.rd211.com/docu/65023.html"&gt;&lt;/a&gt;&lt;br /&gt;</description>
      <guid isPermaLink="true">http://www.programmersheaven.com/mb/vcpage/428404/429665/re-directx9-game-programming/#429665</guid>
      <pubDate>Sat, 29 Sep 2012 01:21:43 -0700</pubDate>
      <category>Visual C++</category>
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