As for the modelling, I still believe it is better to finish a smaller project than to start a big more complicated one. Thats the reason I think 2d is a much better breeding ground for creative thoughts and improvement of programming skills.
I was thinking about this whole project idea today. Would we all contribute a separate bit that we code by ourselves and all pull it together. Or should we all follow the creation of a game like a class?
As personally, I'd like to learn everything, not just one thing.
Any opinions on this?
Jon.
: Hi!
: As Gautam recommended me Anim8or, last day I checked up it's basic features, and I'm very glad to say that this tool is useable. It's freware, and very small to download (around 550k); easy to use and intuitive to learn (with 3ds'- look like). Check this site:
http://www.anim8or.com/main/index.html
: Just to mention, that doesn't mean that this is ultimetly the best tool for our project (because I need time to research it's import and export data formats), but for someone who never had any conatact with 3D modeling tools so far, this could be fine starting point.
:
: By the way who is here intrested in creating models, worlds? (we spent time talking about programming, nobody mentioned this aspect of work).
:
: Would anyone try to take a look at Gimp(2D tool) or Sound/Music tools(Eca...)?
:
: When it's up to chat I use ICQ, and terminal access mIRC to chat on irc.funet.fi (it's cheaper for me).
:
: My nick is "netom" :), and you can put me in "programming" (if speedyprog finds time to make a list).
:
: When it's up to RPG genre, I rarely play this kind of games so I don't know how I can contribute here (Max Payne aka "Matrix" style is however one of my favourite newer games :) ). How about some logic-problem game? Ideas?
:
: When it's up to 3D I'm still on the same position: give all of yourself, or don't start with it at all. Don't use shortcuts, easier ways. Of course that programming in 3D is so hard and painfull, but if you're really intrested you don't have to discourage yourself on the start, that's all I want to say. Start with seting up the scene with one polygon and progress step-by-step. All that you learn will be new and beneficial. No one was born smart!
:
: ...And be patient, for all good things needs time and lot of work...
:
: Best Wishes!
: netom@tesla.rcub.bg.ac.yu
:
: "...I love facts like the one I'll use today. I
: guarantee I'll get a bunch of letters telling me I'm wrong,
: so here goes. In Great Britain, giving the "V" sign with
: the first and middle finger while the palm is turned
: towards you and raising your hand is a rather rude
: gesture. It's akin to the middle finger here in the states,
: among other areas. The British "V" gesture has its roots
: in the battle of Agincourt in 1415. The story goes that the
: French threatened to chop off British archer's bow
: fingers during battle. When all was said and done, the
: French lost and British archers gave the now famous "V"
: signal to mock their defeated foes."
:
: Jon, because I'm really intrested in European histroy could you tell me how much truth is in this text?
:
: