The Amiga is a family of home/personal computers originally developed by Amiga Corporation as an advanced home entertainment and productivity machine. Development on the Amiga began in 1982 with Jay Miner (1932-1994) as the principal hardware designer. Commodore International introduced the machine to the market in 1985, after having bought Amiga Corp. The machine sported a custom chipset with advanced graphics and sound capabilities, and a sophisticated pre-emptive multitasking operating system, now known as AmigaOS. It ceased production in 1996, but efforts to revive the OS on newer hardware have continued to the present day.
: : What is the differences from AmigaBASIC to BASIC? And does anyone
: : know of any online Lit or books regarding AmigaBASIC?
: The language BASIC has seen so many different variations...
or try xplorer^2 from http://www.zabkat.com/
: But, I already know how to use ANSI, been doing it since the olden days of MS-DOS 5. I was wondering if something existed for VB already that would let me place an .ANS file into a...
Is an "ACTION REPLAY" cartridge type program possible?
If any of you had one of these for an AMIGA you will know what i mean.
I think they were made for ATARI-ST computers too.
I seem to remember older PC startup disks using a RAM: disk but does anyone know of one created for PC's that is dynamic in it's sizing or that is more "user-friendly" than the Microsoft one...
: Thanks again for the advice. I have done some programming involving
: the GUI on the Amiga (remember them?) computers in a language known
: as FORTH.
FORTH, now there's something I haven't...
: : How hard can it be? :-)
: As long as you're not writing GUIs, easy as pie. As soon as you want to create windows, there are a few conceptual hurdles that are rough for all beginning Windows...
::Me, I'm 29 and got started programming when I was about 7-8 on the commodore 64 in BASIC.
Ahh the good ole days huhh? :-) I miss my little Commodore 64 puter! :-( Amiga was even better though....
I have been new to asm a few times. I'm new to it once again now.
Anyway. I want to use it to make some old school demo's like i had/have on my amiga but i'm sure there will be plenty that i...
ok, i think you mean a program that can speak.?
On Amiga there already was such a kind of program,
and i think later on other computers too.
Its possible, but it sounds hm, hm, you know,
I'm trying to make a gba assembler for my amiga and i'm trying to find a list of the gba's asm commands and their hex codes.
Without them i think im a bit stuck.
Cheers for any help.
As far as I remember the mem layout was even more complex on a ST. I have forgotten about Amiga because there were many layouts. But I think there was the same layout also available in 16 and 32...
: Each plane is just a posible colour for a pixel?
Each plane contains a bit which is used to create an index into a colour palette.
: a 4-bit bitmap would have 16 planes?
a 4-bit bitmap...
This message was edited by the staticgerbil at 2002-5-7 0:34:32
This is probably a long shot but i cant think where else to ask...
A while back i saw on the net a home made amiga laptop project...
if you are into classic amiga demos, please feel free to download my amigalike pc-demo with lots of oldskool scene-mods (150kb)
direct download at:
: James, wasn't this the same 6502 that was in Amiga and Apple II?
Unfortunately I'm not quite old enough to have lived the glory days of those computers, nor do I know much about them....
Just starting to program for the n64 (well trying anywho) and just wondering if anyone knows of any sites with good tutorials. Assembler or C, not fussed.
I have downloaded some sources...
: BTW: I have a 68030 in a Mac (it says MC68030RL16B) and I just want
: to know everything that specific CPU can do.
Then you'd better look it up.