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Welcome to the next installment of the arcade game tutorial. You've understood the trigonometry in our tutorial on Detecting the Mouse Angle and...
Welcome to Building an Arcade Game Series of tutorials. We hope that these tutorials inspire and teach enough for you to go on and turn Flashkit's...
Data structures for sprite animation and tiles replacement.
This book is about how to write a side-scroller game, published by The Coriolis Group. It includes a discussion of scrolling techniques in Mode X,...