Basic
In computer programming, BASIC (an acronym for Beginner's All-purpose Symbolic Instruction Code[1]) is a family of high-level programming languages.
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In PyGame for Game Development, I showed you the very basics of PyGame's graphical side. However, creating a game with PyGame requires a bit more. All the concepts described before need to be glued...
Ever have trouble getting your Internet Explorer-specific Web
applications to work with Mozilla? This article covers common
issues associated with migrating IE applications to the open
source...
One thing I have noticed is a lack of good tutorials on the web for first-person game programming in Flash 5, so here goes. Using this lesson, anyone with a basic understanding of Flash should be...
This tutorial shows how to implement one of most basic features in game development: the skala in the upper left corner displaying the number of remaining tries(lives). The advantage of this snippet...
Regular expressions are a Perl fundamental, but many people
seem to have trouble thinking in regular expression mode. This
issue will give you some basic strategies for not becoming
overwhelmed...
This month we'll use NumPy and DISLIN to create, display, and manipulate a basic geometric image. At the heart of image manipulation are special matrices that can be used to create effects. You can...
In this installment, we complete the basic Battleship game. We
Add a status display to show ship damage levels, write code to
allow the player to fire on the computer, and develop a strong...
In this tutorial, we cover the basics of setting up a game's structure. We'll describe how to make a title page and setup screen for your game. We'll also discuss basic mouse programming in Java....
This is a very detailed introduction in programming java online
games. The tutorial starts with the basics Of animation and
ends in developing a whole little game. Additionally there are
other...
In this tutorial, we cover the basics needed to start a new game. Topics include working with object-oriented programming (OOP), creating new projects from the ground up, and working with loops. By...
This article discusses the basics of tile animation.
This tutorial focuses on how to make use of some basic JDK classes and image-manipulation techniques to create an image puzzle game.
In this tutorial you will learn about: Lines, Anti-Aliasing, Orthographic Projection, Timing, Basic Sound Effects, and Simple Game Logic. Hopefully there's enough in this tutorial to keep everyone...