Basic
In computer programming, BASIC (an acronym for Beginner's All-purpose Symbolic Instruction Code[1]) is a family of high-level programming languages.
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This book provides an introduction to the entire field of game programming. As readers work through the book, they will produce two working games: one in 2D and one in 3D--offering a good...
This invaluable resource teaches the mathematics that a game programmer needs to develop a professional-quality 3D engine. The book starts at a fairly basic level such as vector geometry, modern...