C
In computing, C is a general-purpose, block structured, procedural, imperative computer programming language developed in 1972 by Dennis Ritchie at the Bell Telephone Laboratories for use with the Unix operating system.
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Yes, that is huge reason that the 360 is an epic failure. It can't play 90% of the games that were for the XBox. All of the Playstations are little-endian as far as I know, and they all play old...
Yes, it's the processor. Please read my post more carefully...
:I'm not sure if any Windows versions run on big-endian HW...
Apparrently the XBox 360 is big-endian, interesting to hear that...
Hi! I'm Chenfeng and I would like to ask for some help. I'm a computer science student in the University of the Philippines and we have a project...to make a program that is like the games found in...
: Hi,
: I'm interested in modifying sega genesis games that are available for emulators. Can anyone tell me what compilers/decompilers are available?
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: I don't plan on working from scratch,...
Hi,
I'm interested in modifying sega genesis games that are available for emulators. Can anyone tell me what compilers/decompilers are available?
I don't plan on working from scratch, but I...
Hello rrrrr !
1st if all you need to understand C. Most dev tools for the psx assume this so learning the C language is a must. Second, there's the dev-kit itself. I dont know much about the yaroze...
: I'm a computer game programmer and I am looking for information about game development for the Playstation. I am most interested in tutorials and compilers.
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You can download compiler and some...
: Does anyone know where I can get hold of a c compiler that generates machine code for the SNES?
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I dont think it exist, but I do know an assembler for it exist.
: Yah, you're right. Replace getchar with getch and it works, but it's no longer standard. Are there any standard C or C++ functions that are analogs to getch() and/or kbhit()?
Nope. Standard C...
No, I don't use C to program SNES games. There isn't even a C compiler for the SNES, as far as I know. SNES games are programmed in 65816 assembly. You can use my assembler, or you can use x816.
Hi Squeejee !!
Playstation was mostly C. We dont use C for Dreamcast development anymore, only c++. I think thats the way forward. Although psx2 needs a step back to the 'old days' of assembler...
I would like to have a career in video game programming. I'm still in high school so I figured that some early practice in a language such as C++ could help me out later. I was wondering what the big...
: : Please Where I find This ....
: : shit
:
: do you mean for Psyq or for C or asm
: mail me what you need i think i got it
: i've got lost of text file and one is coled like playstation...
: : Please Where I find This ....
: : shit
:
: do you mean for Psyq or for C or asm
: mail me what you need i think i got it
: i've got lost of text file and one is coled like playstation...
: : Please Where I find This ....
: : shit
:
: do you mean for Psyq or for C or asm
: mail me what you need i think i got it
: i've got lost of text file and one is coled like playstation...
Does anyone know where I can get hold of a c compiler that generates machine code for the SNES?
Ok then I read you. Yup I agree, looks like
a good way, even though I prefer scripting.
I guess "scriping" it in C has some advantages
too. More control of course, but it would be
a mess for an...
: Please Where I find This ....
:
do you mean for Psyq or for C or asm
mail me what you need i think i got it
i've got lost of text file and one is coled like playstation programming manual.